Update
Your account in 3D: equipment, vaults and a faster website
The account area now presents full-body 3D class previews built from the actual DMG-MU client models, including male and female Aethran and the seven original classes. Select a character to inspect its saved level, evolution,…
Your legends, closer than ever
The account area now presents full-body 3D class previews built from the actual DMG-MU client models, including male and female Aethran and the seven original classes. Select a character to inspect its saved level, evolution, resets, master progression, stats and location. The class preview is a model preview; the equipment grids show the character's actual saved equipment separately.
Equipment, inventory and every vault
Item details are decoded from the server's native 16-byte inventory format. Hover or focus an item to see its saved level, options, durability, Harmony and socket details where applicable. The equipment panel, native inventory extensions, primary warehouse and extra account vaults are available from one inspector. Both 120-slot halves of a 240-slot warehouse are shown. This is a read-only view of your own account; another account's inventory or vaults cannot be opened.
Item artwork uses transparent backgrounds, with its displayed size following the item's inventory-square dimensions. Additional missing previews have been rendered directly from the real client models, including Aethran weapons, all fifteen armour sets, wings and orbs. The site does not substitute concept art for an in-game model. While a character is online, the website reflects the latest saved server state; the Refresh control can reload the saved data.
A clearer Hall of Fame
Compact class images replace the old ranking portraits. Hover or select a class preview to examine its full-body model. The new Online Players channel lists connected characters, their class, level, resets and map, and updates automatically. It is separate from cumulative online-time rankings.
Guild identity and live realm status
Full-colour uploaded guild emblems are connected to the website again. The image is checked against the guild name, native mark and checksum; guilds without a matching custom image retain their original mark. A new dimensional animated realm indicator keeps the Online, Offline and Unavailable states distinct, with a matching status explanation.
Less waiting between pages
Public realm and ranking projections now refresh in the background. A small realm no longer rebuilds its reset ranking on every visit simply because fewer than one hundred characters exist. The 3D viewer loads when requested, so it does not delay loading your character list. Private account data remains protected and is not placed in the public projection cache.
These changes have been deployed to the website and checked with owned test accounts, public rankings, guild emblems and a narrow-screen layout. Development and wider system acceptance continue; the public season has not launched.